So first things first, here are a couple of renders that show all of the areas that had problems, that have now been fixed and enhanced.
- First + second render - What is shown in the first and second image is that I have taken into consideration the comments left on my previous blog posts and have changed the anatomy of my model accordingly, for instance a big chance I undertook was reshaping the size of the torso, I have now made it slightly shorter to match the references that I have been using, however I have still kept my characters legs long. I also changed the shape of the torso very minimally which has given the torso more of a straight look but with a very subtle curve in the main region.
- Third render - In this render I have the fixed hands, in the last blog post I took a render of the hands and what you could see was that the fingers had been fused together, using my knowledge of Zbrush and the tools it offers I was able to un-fuse the fingers and fill the holes in my mesh allowing for the hands to now look a lot better than they were before!
- Fourth render - In the final render you can see that I have fixed the problems that I had with the left foots toes, these are no longer squashed flat and now resemble that of the other foot.
The most exciting and toughest part of this week has got to be the modelling of the face, while it was extremely satisfying to watch the face gradually form to how I wanted it. As I said in the opening paragraph of my blog, the face is 80% finished, I will just be adding a small amount of polish to it next week.
Here are a couple of renders of the face of my character:
A number of difficulties arose during the sculpt, the two in particular that stopped my progress the longest was the nose and the ears, these proved extremely difficult to complete, however through determination, video guides and a lot of ctrl z'ing I have got them to a point where I am happy with how they look.
Next week I will be focusing on polishing the entire model and getting appropriate renders ready for the seminar presentation in two weeks time.
-J.W
Bibliography:
ZBDRipley. (2012). Quick Tips: Sculpting the mouth. Available: https://www.youtube.com/watch?v=nsHdcprF-gY. Last accessed 22nd Jan 2016.
Aleksey Bogatyrev. (2013). ear sculpt realtime. Available: https://www.youtube.com/watch?v=gyqkDJhZuKA. Last accessed 22nd Jan 2016.