Saturday, 7 November 2015

Refined Job search - Junior 3D Artist

So this week I feel that I should update my job searches as before they were too vague and didn't go into as much depth as I would have liked.

Below are a list of junior jobs with their relative information, I will be comparing my skills with that of what the jobs require and colour code what I have, what I don't and what i need to improve upon.

Skills I have
Skills I need to improve upon
Skills I do not have

3D Modeller / Artist (Job link)

Skills2Learn, a Babcock International Group Company, is a dynamic company based in Milton Keynes specialising in cutting edge e-learning and games-based ('Serious Games') learning solutions.

Requirements:
  • Ability to create realistic based assets via photographic reference with correct Scales/dimensions.
  • Technically minded individual with interest in Engineering based design.
  • Understanding of Hard surface modelling techniques,with an interest in vehicles and Mechanical based assets.
  • Accuracy and attention to detail.
  • Problem solving abilities.
  • Be creative and have an eye for detail. 
  • Show initiative and be able to develop ideas. 
  • Work effectively as part of a team or individually. 
  • Good communication skills.

3D Artist - 3D Studio Max / Zbrush (Job link)

We are currently recruiting on behalf of an international games company based in Birmingham for a talented 3D Artist (3D Studio Max / Zbrush ). This entertainment giant now operates in over 30 countries and this figure is increasing every month.

Skills
*3D Studio Max
*Zbrush or Mudbox
*Photoshop
*Experience in 3D modelling, texturing and lighting

It is essential that you have experience in turning 2D art concepts in to 3D characters. We are looking for a 3D Artist (3D Studio Max / Zbrush ) who comes from a similar background, ideally you will already be working in a 3D role and will be creating animations and characters.


Junior 3D Artist (Job link)

Amiqus are partnering with this fabulous indie developr to help them find a superstare 3D artist, They are based in Nottingham and are curretnly designing and developing a wide variety of games across multiple platforms.

Essential Skills:

• Extensive knowledge of modelling, shading, texturing in Maya
• BA in Animation/Art, related field or equivalent experience
• Excellent game-focused portfolio
• 1+ years of professional character modelling experience
• Character/Environment/Prop creation (Modelling/texturing)
• Adept with 2d painting / drawing packages (Photoshop)
• Adept with high-detail sculpting packages (Z-brush preferred) & the baking-down to in-game process
• Understanding of technical art constraints, tools, and best practices
• Excellent artistic skills with good understanding of form, composition, color and lighting.
• Ability to adapt to different art styles


Major Pluses:
• Experience developing using Unity
• Scripting in any language is a bonus
• The ability to rig and animate
• Proficient in Illustrator and After Effects
• Technical understanding of digital art pipelines with solid knowledge of the technical aspects of level building, and have constructed levels from start to completion

After researching through junior jobs it is clear to me that I do have knowledge of most of the skills that they require, however it is clear that I still need to improve in all aspects of my work. It might also be of benefit to me to begin to learn Mudbox or Zbrush in my spare time as it would seem a lot of companies nowadays would like their artists to have this experience as well.

-J.W
 

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