Friday, 30 October 2015

Project Proposal

With my project proposal due in a matter of weeks, I want to use this post as a way of summarising what I have decided to do in my final project. I will then use next week to complete a draft of my project proposal and send it off for feedback.

Project

The project that I wish to undertake is to create a 3D character model that is suitable for animation purposes, created in 3DS Max. I will also rig this model so that it can be picked up by any animator and used straight away.

Specifics

  • Human male
  • Model will be clothed
  • 10,000 poly budget
  • Model will be rigged and skinned.

Constraints

  • One character model
  • Character will not be animated
  • 8,000 poly budget for mesh
  • 2,000 poly budget for clothes
  • 1 diffuse colour + 1 normal map for the model
  • 1 diffuse colour + 1 normal map for the clothes
  • No hair of any kind physically modelled
  • Clothes will only be boots, trousers and top
  • Rigged using 3DS Max biped skeleton
So with my project clearly shown, in the coming days i will be drafting my actual project proposal and sending it off to my respective tutor, hopefully receiving feedback with how it can be improved or if it is ready to submit.

-J.W

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