Sunday, 21 February 2016

Starting to sculpt clothes

Now that I am happy with the look of my model, I have begun working on clothes for him, so far I have the T-shirt, trousers, and boots modelled, however they are still not at the level of detail I want, so over the next week I will be fine tuning the detail as well as creating any accessories I feel the character needs, such as a gun holster over his chest or a belt with holsters for water bottles, etc.

So here are a couple of renders of my models clothes currently:


As you can see in the image above, I have been adding subtle creases to add a more natural look to the T-shirt.


The same has been done with the trousers.


During my sculpt of the boots I discovered a new tool called the Curve Tube tool. 

This tool was extremely helpful in creating the laces for the boots, I plan to use this tool more during my final project to help create laces and loops with ease. 



Next week I plan to finish up the detail on the boots and start creating and finish the belt and gun holster ready to be retopologized the week after.

-J.W

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